With the popularity of web and mobile-based games around the world, game internationalization has become an essential part to the survival and popularity of any particular game. Thanks to a growing number of developers understanding the complexity of this process, a number of great resources have emerged, like from Cloning the Classics.

Internationalization of Game Assets

A common problem with internationalizing web games is how the applet will load the proper files for the game to run. The application must be instructed, per locale, to connect the dots from “this user is in Germany” to “this user wants to play the game in German”. Check out the approach on Cloning the Classics, a blog paying homage to many great arcade classics of the past:

Be sure to check out our latest webinar recording on mobile apps globalization at the i18nBlog podcast page:


Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>